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AI Insights · Timothy · July 2021

Top 5 Ultracasual Games on iOS in Malta: Q2 2021 Performance

Discover the performance trends of the top 5 ultracasual games on iOS in Malta during Q2 2021, based on weekly revenue and downloads.

Top 5 Ultracasual Games on iOS in Malta: Q2 2021 Performance

Throughout Q2 2021, the top 5 ultracasual games on iOS in Malta showed varied performance trends in terms of weekly revenue and downloads. Here's a detailed look at how each game fared during this period.

Doll Home Adventure from Kids Fun Club by TabTale experienced fluctuating weekly revenue, peaking at $37 in the weeks of June 14 and June 21. The game maintained a steady revenue stream, generally ranging between $26 and $37 throughout the quarter.

Draw it by Kwalee Ltd saw its weekly revenue fluctuate between $21 and $31. The highest revenue was recorded in the week of April 5 at $31. Weekly downloads were minimal, with a peak of 7 downloads in the week of May 3.

Magic Slime: Antistress & ASMR from Finger Art Games experienced a significant drop in weekly revenue after the week of April 19, hitting a low of $3 in several weeks of May and June. However, it saw a resurgence towards the end of the quarter, reaching $40 in the final week. Weekly downloads remained low, peaking at 7 in the week of April 19.

Slime it: Slime Game Simulator from Slime4Fun showed an interesting revenue trend, starting at $34 in the week of May 10 and fluctuating throughout the quarter, peaking at $38 in the week of May 24. Downloads were generally low, with a notable peak of 17 downloads in the week of May 10.

Finally, Let's create! Pottery HD from Infinite Dreams Inc. had a relatively stable revenue stream, hovering between $6 and $11. The highest revenue was recorded in the weeks of May 24, June 14, and June 21 at $11.

These insights are based on data from Sensor Tower. For more comprehensive insights into app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021